#include "stdafx.h"
#include "HardwareKey.h"

namespace lickey
{
    HardwareKey::HardwareKey()
    {}


    HardwareKey::HardwareKey(const HardwareKey& obj)
        : key(obj.key)
    {}


    HardwareKey::HardwareKey(const std::string& obj)
        : key(obj)
    {}


    HardwareKey::~HardwareKey()
    {}


    HardwareKey& HardwareKey::operator=(const HardwareKey& obj)
    {
        key = obj.key;
        return *this;
    }


    HardwareKey& HardwareKey::operator=(const std::string& obj)
    {
        key = obj;
        return *this;
    }
}